Posted by CruZ1X: “Game Request Star Citizen”. Steam its good but if its only for play with old games. Plz add Star Citizen. Star Citizen is an early access space simulator video game for the PC. Using the power of Amazon's Lumberyard Engine, it consists of a persistent world massively multiplayer taking place in the Stanton star system. Future releases will include mining, bounty hunting, farming and more.
Cloud Imperium Games has announced the launch of the Star Citizen Alpha 3.13: Underground Infamy update. This update is currently available to all active and new Star Citizen players. Additionaly, this update introduces for the first-time a variety of new features, systems, and content.
Some of the new content that is available on Star Citizen is ship-to-ship docking, a reputation manager tracking player’s alignment with NPC mission givers and factions across the ‘verse, gigantic caves with a variety of new missions, and two brand new vehicles.
Cloud Imperium co-founder and Star Citizen Creative Director, Chris Roberts, said: Brute force for mac.
“Star Citizen players will have much to discover and explore with Star Citizen Alpha 3.13: Underground Infamy. Long-time players will be excited to see the first implementation of highly anticipated features such as ship-to-ship docking. In addition, with new cave missions and new vehicles, additional visual enhancements to more Stanton locations, and the first iteration of Reputation Management, we are seeing more of our vision for a living and immersive universe where your actions matter coming to life.”
Below you can find the key features of Star Citizen Alpha 3.13 Underground Infamy. You can also find a new trailer for it. Boxer for mac os x. Google chrome for mac 11.
Star Citizen Alpha 3.13 Underground Infamy Key Features
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- BIG Cave Content. Planet environments will see the introduction of big caves. In terms of size, and scope, these caves are larger and more complex than anything players have explored previously. In addition, Bounty Hunter, Assassin, and Combat missions can now occur within these dangerous environments. New entrances allow for players to drive into the maw of caves, with sinkholes also offering a new way for players to fly in and explore underground.
- Ship-to-ship Docking. Ship-to-ship interaction sees a huge leap forward. This first iteration of the system allows the docking and undocking of the Merlin fighter from the Constellation Aquila, Phoenix, and Andromeda, with more ships receiving support in coming patches.
- Reputation Manager. Players can expect a new menu on their mobiGlas tracking their reputation with mission givers, organizations, and factions across the ‘verse. By completing missions and tasks players will earn reputation, improving their standing with said faction for a variety of rewards. The reputation manager represents the first such progression system introduced to Star Citizen.
- Greycat ROC-DS. Designed for when the job at hand is a little bigger than expected, this Dual Seat mining vehicle minimizes the headaches with a manually operated mining arm to reach even the most precarious deposits. It can also maximize profits with more than quadruple the onboard ore-storage of the very popular standard model.
- Cyclone MT. Outfitted with a combination gun and missile turret, the Cyclone MT offers players an all-out assault ground vehicle. This vehicle can carry increased combat options in the field compared to other Cyclone vehicles.
- Cargo Mission Updates. Cargo missions receive two new updates including Quantum sensitive cargo missions, challenging players to manually fly to their destination without relying on their Quantum drive. Multi-drop timed cargo missions come online as players are expected to deliver three packages each with slightly varied timers, requiring more strategic flight navigation for greater rewards.
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John Papadopoulos
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John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the 'The Evolution of PC graphics cards.' Contact: Email